A downloadable project template

Buy Now$2.99 USD or more

There's a free tutorial post you can find on my blog or medium, but you can support me by getting the project template!

The coordinate-based chunk loading system is an efficient way to check what chunk a character is on, only requiring one calculation and no colliders. This project is made with Godot 4.3 but will work in previous 4.x versions.

Licensing:

  • Code was written by Minoqi
  • Credit is not mandatory but appreciated!
  • This code is free to use in your games, but you DO NOT have the right to redistribute/resell or claim it as your own

Purchase

Buy Now$2.99 USD or more

In order to download this project template you must purchase it at or above the minimum price of $2.99 USD. You will get access to the following files:

coordinate-based-checks-template.zip 8.8 kB